Monday, November 17, 2008

The Annoying Class

I know I meant for my next big post to be about love and marriage in Azeroth, but I've really rather lost my interest in little things like that at the moment.

What's got me in a froth lately is the recent addition to this game: the death knight. The other day, I was playing my level-54 mage alongside my husband's level-54 pally, and along the way we'd picked up a 54 druid. (The druid would have been more appropriate in form of a donkey than of a cat, but that's another story.) We were questing around the Western Plaguelands, in hopes that we could manage level 55 and see what all the excitement was about with DKs. (Also, I wanted to run the quests so I could find out all the lore, being one of the Knights of Dusk's RP officers and loremasters.)

Out of nowhere, here come two Horde DKs, both level 58. They wait until we are fully engaged with mobs, then they attack.

I have never been handed such a beating in my life, and I used to run WSG with a 22 pally with questionable gear.

So we make the graveyard run, rez, heal up, buff, and are promptly murdered again. Then they spit on our corpses.

It's my opinion that DKs are truly and completely overpowered. They wear plate; they get a full set of blues before they leave their instance; they can cut their magic damage by 75%; they have pets, even though historically, pets are reserved for squishy classes; they have paladin-like auras; they can dual-wield; they can hit you at range. Yeesh, they can even heal themselves! Who needs any other class?

Even a mage, formerly the bane of all plate-wearing classes, just doesn't stand a chance, between their Anti-Magic shields and their ability to grab me and drag me over to them--and eventually, their ability to throw off being a sheep or frozen, and not to be counterspelled. How do you kite someone who can teleport you instantly into melee range and then one-shot you? In spite of the obvious and glaring problems, though, Blizzard has seen fit to swing the nerf bat NOT at the DKs, but at the paladins, the guys who are supposed to represent GOOD!

It's hard enough being a Christian playing this game, with all the stupid "Jesus was a shaman" jokes. But even if I weren't, it would still be downright insulting to ANYONE who believes in goodness and light, that the most powerful class is the one that draws ALL its power from evil and darkness and all things horrid.

It's things like that which are burning me out on this game, fast.

So I make this plea public, but directed at Blizzard: Restore balance! Quit hatin' on the good guys! Bad is not cool, no matter what your twelve-year-old son told you!

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